secret_codes
2008/06/19 13:52:53
Thu.13:48:26 <@Dave> hair--; Thu.13:48:31 <@patrick> r? Thu.13:48:34 <@Dave> r. Thu.13:48:39 <@patrick> ~ Thu.13:48:45 <@Dave> indeed
No comments
xkcd_meet_edinburgh
2008/06/19 11:22:49
1 comment
francelol
2008/06/02 12:19:09
I’m in france. In a big house. In the country. With a pool. Shit is good.
1 comment
some_kind_of_game
2008/05/16 14:09:18
So, I had yet another idea for a computer game on the way to work this yesterday morning. Here are some random notes about it. Maybe I’ll make it one day. It doesn’t have a name yet.
Something a bit like Wurm. But done in 2D, so the problems Wurm had are avoided and development is easier. Also a bit like Dwarf Fortress, but multiplayer.
Top-down or isometric viewpoint, square or hex grid.
Online, probably around 200 players or so per server. Maybe massively multiplayer.
Each player controls multiple characters as a “family”, starting off with a man and a woman.
The world starts covered wilderness.
No really defined aim, but there is conflict between players and the world to survive and conflict between players for resources. There will be an emergent economy, with no set currency at the start of the game. The technology level should gradually increase over time. There should be interactions between objects that are constantly being discovered.
~1 second tick based. Players submit actions, actions take at least one tick. Results are returned each tick, along with anything else in the world that has changed. All actions consist of applying one object to another object (other players and your current location are also objects) and then selecting what interaction you wish between these objects.
The game will be harsh. It will be very possible to be killed horribly. Groups of players will have the main advantage that they will be able to more effectively manage more characters between them.
There will be no XP. You may do whatever you (the player) know how to do.
There will be ownership. There will be theft. There will be defenses against theft.
If your family is defeated but still has some property, you may specify who that property is given to, including to your new family.
The client will be open source. The server probably less so. Automation of characters by players will be encouraged, people would just write bots anyway. The client will support some kind of scripting language.
Families will have to interbreed. Maybe through an oldschool marriage system, with dowries. Inbreeding probably won’t be allowed, but would be amusing if you could generate crazed mutants.
5 comments
rl_escher
2008/04/11 13:31:22
From slowriot comes this.
Ow. My head.
No comments
errno
2008/04/02 17:34:06
Just for the lol or something, a list of all the messages generated by strerror. Warning: geeky.
Success Operation not permitted No such file or directory No such process Interrupted system call Input/output error No such device or address Argument list too long Exec format error Bad file descriptor No child processes Resource temporarily unavailable Cannot allocate memory Permission denied Bad address Block device required Device or resource busy File exists Invalid cross-device link No such device Not a directory Is a directory Invalid argument Too many open files in system Too many open files Inappropriate ioctl for device Text file busy File too large No space left on device Illegal seek Read-only file system Too many links Broken pipe Numerical argument out of domain Numerical result out of range Resource deadlock avoided File name too long No locks available Function not implemented Directory not empty Too many levels of symbolic links Unknown error 41 No message of desired type Identifier removed Channel number out of range Level 2 not synchronized Level 3 halted Level 3 reset Link number out of range Protocol driver not attached No CSI structure available Level 2 halted Invalid exchange Invalid request descriptor Exchange full No anode Invalid request code Invalid slot Unknown error 58 Bad font file format Device not a stream No data available Timer expired Out of streams resources Machine is not on the network Package not installed Object is remote Link has been severed Advertise error Srmount error Communication error on send Protocol error Multihop attempted RFS specific error Bad message Value too large for defined data type Name not unique on network File descriptor in bad state Remote address changed Can not access a needed shared library Accessing a corrupted shared library .lib section in a.out corrupted Attempting to link in too many shared libraries Cannot exec a shared library directly Invalid or incomplete multibyte or wide character Interrupted system call should be restarted Streams pipe error Too many users Socket operation on non-socket Destination address required Message too long Protocol wrong type for socket Protocol not available Protocol not supported Socket type not supported Operation not supported Protocol family not supported Address family not supported by protocol Address already in use Cannot assign requested address Network is down Network is unreachable Network dropped connection on reset Software caused connection abort Connection reset by peer No buffer space available Transport endpoint is already connected Transport endpoint is not connected Cannot send after transport endpoint shutdown Too many references: cannot splice Connection timed out Connection refused Host is down No route to host Operation already in progress Operation now in progress Stale NFS file handle Structure needs cleaning Not a XENIX named type file No XENIX semaphores available Is a named type file Remote I/O error Disk quota exceeded No medium found Wrong medium type Operation canceled Required key not available Key has expired Key has been revoked Key was rejected by service Owner died State not recoverable Unknown error 132 Unknown error 133
2 comments
really
2008/03/31 12:43:16
I use the word really too much.
No comments
skiing
2008/03/31 11:45:39
I really, really love to ski. Got back from a skiing trip to Austria on Saturday.
One awesome thing about it is that no matter how unfit I am, my muscles for skiing still seem to be there. While I could ski better if I was fitter, I can still ski pretty smoothly even when I’ve gone while really, really unfit (the worst of which was probably when I was around 18 or 19).
Was really nice having Rachel along skiing for the first time too, even if she struggled with the skiing a bit due to not getting on very well with the equipment. Looking forward to eventually being able to ski around properly with her.
Going to try and organise a trip well in advance for next year so that anyone who wants to come along can do so. This trip was more a Family thing and was arranged a little bit last minute.
There were some pictures taken, they will be up (probably on facebor) at some point.
2 comments
sins
2008/03/12 23:43:20
| Greed: | Very Low | |
| Gluttony: | Medium | |
| Wrath: | Very Low | |
| Sloth: | High | |
| Envy: | Very Low | |
| Lust: | Medium | |
| Pride: | Medium |
Take the Seven Deadly Sins Quiz
1 comment
crossovers
2008/03/11 17:15:13
“Simplicity? Have these idiots actually read the HTTP standard? It’s like reading an obtuse ancient Teutonic myth filled with spelling errors where you never know who is talking to whom since characters have 10 names and nothing makes sense because you weren’t raised in Ancient Germany.” – Zed
Replace Germany with Wales/Ireland and you’ve got what Rachel is trying to do for uni basically.
No comments
eee
2008/03/11 12:39:45
Things I like to do with my eee.
- Watch things in bed.
- Code on the bus.
- RSS it up in a coffee shop.
Overall: AAAA (out of 5 As) ++++++++ (out of 10 +s), would buy again.
No comments
irc_lastfm_facebook
2008/02/19 15:16:49
Tue.15:13:23 < Norgg> !((lastfm norgg)) Tue.15:13:28 <@Malcolm> Norgg: might be listening to Bruce Springsteen Erie Canal
Sets my facebook status to what I’m currently listening to on lastfm.
This is the future of the internet.
2 comments
paul_and_internets
2008/02/19 14:11:40
I would like to thank Paul Dean for getting older.
Went down to London for his birthday party on Saturday and had a good time. It was awesome seeing some people again and meeting some new people.
There were also some people from the internet.
I keep thinking I should quit the internet recently, or at least all the social networking bits of it. The plan would be to stop using irc and facebook and stop reading blogs. I don’t think this will happen yet though.
Basically, when I am away from the internet, this seems like a good plan, but then when I get back to the internet I want to be able to talk to people. The problem is really that I have the internet at work and neither the self nor the external discipline to not communicate with it too much.
No comments
1kbwc_anatomy
2008/02/08 14:08:15

Card effects are still pretty much undefined and could be whatever you want.
Card type would be one of:- points or keeper or permanent or something (something you keep in front of you that generally has some value, can also be played on other people unless stated otherwise)
- action (one-off effect card that’s used in your turn)
- instant action (card that you can play any time)
- global (something played that stays in effect and affects all players)
There are implicit rules here about the layout of the space you’re playing the game in too. Each player needs a space for points cards, there should be a central space for globals and a general discard pile.
No comments
nomics
2008/02/07 18:30:58
I mentioned Nomic in my post about 1kbwc, it’s an evolving, democratic game in which the rules are decided by vote over time. I’ve never played it, but would like to some time.
The rules for a specific instance of Nomic called B Nomic are here. I haven’t read through them entirely yet, but there is some cool stuff in there, like rule 4E61 regarding DNA and twins (You have two genes, you can mutate one per nweek and you can’t “directly” harm anyone with the same DNA as you(your twin)).
I also read some of the rules for Nomopoly IV which turned into some kind of turn based strategy game with SCVs, Monks, Warriors and Laser Howitzers.
I find these things pretty fascinating. Should really play one some time.
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